Alliance Ranks and Kick

28th July 2014 7:36pm - 7 comments

You can now kick people out of your Alliance.   

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This isn’t a perfect system, but I’ve tried to keep it as simple as possible.

Here’s how Alliance Kick and Promote work:

  • There are two ranks: General and Everyone else.
  • Everyone can Invite people to an Alliance.
  • Generals can Invite, Kick and Promote.
  • The Founder, who created your Alliance is automatically a General.
  • Generals can Promote other people to be Generals.
  • Generals get a star next to their name :)  alliance-general-star
  • Click on an Alliance crest to see who is a Founder, General etc.
  • You can also see who invited which people into your Alliance.

Generals can Kick other Generals. So think carefully about who you make a General, they could kick you out and take over your Alliance.

The Promote and Kick commands are available to the same units that can Trade or Invite, Knights, Princes, Explorer Caravels and Queens.  Only Generals can see the commands.  So to Kick someone out of your Alliance, select a Knight, select Kick, and then click on a unit belonging to the person you want to Kick out of your Alliance.  You might want to take a pony hostage so you can easily Kick someone out of your alliance :)

Email me (davidc@datasmugglers.com) if you have no Generals or Founders in your Alliance, this can happen if your Founder left your Alliance since it was made.

I’ve also rolled back the map control changes, so its how it was about a week okay.  Its less annoying, but the “cant click-drag on some void areas” bug is back.

There is one new swear world that’s filtered :)  See if you can guess it.

And there are some new behind the scenes tools which should make banning people faster for me.

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7 comments

Falazar (James Ratcliff) deleted and banned again.

27th July 2014 3:23pm - add a comment!

Okay,

A few days ago Falazar was banned for a week for creating too many wasteful alts (alternate accounts).  Creating lots of accounts takes up server capacity, every wasteful alt is one slot less for someone else.

He has repeatedly tried to get around the ban,  by using other peoples accounts or by creating more alt accounts.   I’m sorry if you or your accounts were also caught up in Falazars ban.

Today I took the server’s offline while I added some code that will stop what Falazar was threatening to do, hack the servers, and ruin the game for everyone.  I’m not going to go into details about what the potential hack was.

Falazar’s account has been deleted.  All his units are gone from the game.

I understand that he was holding resources on behalf of his Alliance,  I will split those between the other people in his Alliance.

I’m leaving the account and ip address bans in place for a few days, just to make sure Falazar doesnt cause any more trouble.

James Ratcliff aka Falazar aka Nibor, you are not welcome here.  Go away. You are ruining Ironfell for the majority of players who are good people.

sigh,
david,

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Press Release: Ironfell Alliances and New Universe is Live!

24th July 2014 7:56pm - add a comment!

Ironfell Alliances and New Universe is Live!
Auckland, New Zealand – July 24nd 2014

DataSmugglers is pleased to announce that Ironfell, an indie MMORTS for Android, Windows and Mac platforms, is back with new features and a new expanded universe!

The new Alliances expansion allows players to join forces for an offensive and defensive advantage. The top players have already joined together into an Alliance that controlled 95% of the resources. Until one player treacherously stole his allies and tore the Alliance apart. Knowing who to trust is now as important as how much Oil you control.

Ironfell is a single massive persistent universe, with everyone playing in the same world.  This new universe is made based on the map of earth and has 7,096 connected realms that everyone can fight for control of. View the map of earth and the 34 Flagship hero units here: http://www.ironfell.com/map/of/earth

A truly indie game, Ironfell is built by one person and is free to play. In Ironfell, you’re allowed (and encouraged) to gain an unfair advantage over your enemies.  The longer you’ve been playing for, the more resources you have, the stronger you are.  And you can take that full advantage into battle, in a massive persistent universe.

The next expansion is Race to Space, including Rockets, Space Elevators, Space Stations, Moon Bases and Asteroid Mining!

Screenshots

http://www.ironfell.com/images/screenshot/screenshot-alliances.jpg
http://www.ironfell.com/images/screenshot/screenshot-home-1.jpg
http://www.ironfell.com/images/screenshot/screenshot-home-2.jpg

Game Information:Name: Ironfell
Genre: MMORTS
Status: LIVE
Description: The great big multiplayer strategy game that gives you the unfair advantage.
Platform: Android, Mac OSX, Windows and Browser.
Website: http://www.ironfell.com
Twitter: http://www.twitter.com/ironfell
Trailer: http://www.youtube.com/watch?v=cxcq_eiuSU8
Developer Blog: http://datasmugglers.com/category/ironfell/

 

screenshot-alliances

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Updated FAQ

3:38pm - add a comment!

Just updated the FAQ…
http://www.ironfell.com/faq

Under the “What else will get me banned?” section, I’ve added this…

“There is an unlimited number of things that people should be banned for. More than I can possibly list here. To cover any possibility, at the GM’s discretion, you may have your account banned, units and resources deleted or IP address locked. An explanation or conversation about why this happened may not given.

If you disagree with that policy, I respect that, and feel free to not play Ironfell.”

I really should have had a clause like that in there from the start.

David,

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Falazar banned for 1 week for too many alts.

11:19am - add a comment!
Falazar is banned for 1 week for having too many alts.  It says very clearly what happens if you make too many alts in the FAQ (http://www.ironfell.com/faq) Falazar knew the rules.  I’ve been lenient and only banned him for a week, and have not deleted him.

Also… he has threatened to break Ironfell if he can’t play:
Falazar: Well if I cant play might as well wreck some shit bad”

If he does do anything to wreck Ironfell, I will switch Ironfell off, completely and permanently.

Ironfell isn’t financially successful,  but I used to enjoy playing it, which is why it’s still around.  Falazar has ruined that for me.  His constant nagging and complaining, the way he uses other people to nag on his behalf.  Several people who I considered friends have quit Ironfell because of him.

Its just not fun anymore.David,

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Small Bug Fixes

19th July 2014 10:55am - 4 comments

Just a few small bug fixes today…

  • Changed the loading screen messages to be more newbie focused.
  • Changed the AFK disconnect timer to be 30 minutes (was 10 minutes).
  • Fixed a bug with the AFK disconnect so that alliance and chat talking correctly resets the timer now.
  • When you attack an enemy unit, and a non-allied unit is next to it.  That non-allied unit no longer retaliates to defend its neighbour.
  • Stopped the Trade Panel from auto-scrolling to the top and bottom.
  • When you are the only person in an Alliance, and you accept an invite to a different alliance, your old Alliance stops existing (as it has no members left in it).
  • And some realms names updated.

And the Map of Earth has been made faster and I’ve added a “total user units” counter to each realm.  The numbers are only updated hourly, so don’t be surprised if they’re not accurate.

:)

4 comments

Windows and OSX desktop versions updated

17th July 2014 10:39pm - one comment

Good evening,

I’ve just updated the desktop version of Ironfell.

Mostly its to make the background colour green when Ironfell first starts up :)   And also performance improvements.

Its safest if you uninstall old versions… and then download the latest version here:
http://www.ironfell.com/downloads

It might automatically update the version of Adobe Air that you have on your machine, this will help performance as well.

David

one comment

Few small changes today.

6:55pm - 5 comments

Few small changes today…

If you don’t interact with the game for 10 minutes, you now get signed out. This is to stop people AFK’ing just to watch the chat windows.  Creepers gotta stop creeping.

The Map of Earth now shows which realms are active:
http://www.ironfell.com/map/of/earth/

To help new users… new users now get more starting resources and a single Oil Seep in new safe home valleys.

Churches have been tweaked too.  The are more expensive than Colleges or Universities,  but they give you the Knowledge MUCH FASTER.  They expire in only 24 hours.  Giving you 640 Knowledge per hour per Church.

And you Princes can now build Churches.  :)  This makes them accesssable to new users.

And again, thankyou to everyone who has purchased resources,  you rock :)

david,

5 comments

Map of Earth (first draft)

12th July 2014 1:42pm - 5 comments

OKAY!

Here’s the first draft of the map…
http://www.ironfell.com/map/of/earth/

It’s just the terrain.  Next I will add inactive/active realm layer, Realm name and ID numbers, Flagship markers and then Trees.

I’ve got 3 more zoomed in levels to add.  Just need to figure out how to upload 7 GB of images :)   My internet connection here would take 2-3 weeks to upload that.

The tiles are available here:
http://tiles.ironfell.com/earth/terrain/{z}/{y}/{x}.png

Feel free to make map mashups :)  I’ve used leaflet js which is super simple to use JavaScript library.   Make sure you set the CRS setting to simple.

map-of-earth
:)

David,

5 comments

Few bug fixes

10th July 2014 8:13pm - 3 comments

Few little bug fixes today…

  • GM name is at the top of the chat list as it should be.
  • Changed order of unit build menu for Carpenter, so Shipyard isn’t next to Wood Tower.
  • And the trade list,  now starts scrolled to top when it opens.
3 comments
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